CorePlanner Blog

9/12/2014

STE(A)M


STEM has become a household name, and I’m not simply talking about the dinner tables of teachers and educators. America is wise to the terminology. STEAM, on the other hand, is a term that may be new to most. By adding the “A,” teamed teaching departments are incorporating the Arts into what is commonly understood as: Science, Technology, Engineering and Math.

With the transition to Common Core State Standards, schools are reevaluating their curriculum and asking questions about how to incorporate subjects across silos. I’m glad that the Arts will be included in that effort.

Just this week Apple, an icon for designers worldwide, revealed another product which epitomizes the importance of incorporating Arts education into Science, Technology, Engineering and Math. If the industrial revolution was about functionality and productivity, our current stage of the internet revolution is pushing design and graphics into the limelight. Consumers are demanding products that meet their needs for form and function. Without teaching our students about the intersection Art plays in Engineering and Technology, we are missing an opportunity to prepare them for their future.

Do you teach STEAM?

Hugs,
-¬‐ Annie Krut, M.Ed.
anniekrut@eighthugs.com

Annie is on a mission to teach kids the skills they need to be happy. She’s using neuroscience, the Common Core State Standards and the Next Generation Science Standards. Get the curriculum at www.eighthugs.com and join the conversation on Twitter: @eighthugs